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I feel like it has a lot of potential. But it needs a lot more polish. The UI is not good, and fights you all the time. The progress is not very elegant. The combination of the tight map, how unlocks invalidate previous set-ups, and the UI being against you constantly, it's rather punishing.
Devs should playtest for themselves a few times before publishing.

That said, I still spent a good while on it and I feel like if it was a bit more polished it would be great.

Thank you for the useful feedback! I actually did playtest this quite a bit, but admittedly it's very easy for developers to get used to their own game and not see what it feels like for others to play it with fresh eyes - I certainly agree on the UI and gamefeel being rough, though. I set out to make it so that the game requires constant innovation and updating of one's setup to get even more scrap, but I can also see how that can be irritating when one's still getting used to the controls and mechanics of the game.

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great game a download would be nice tho